Tetrapolis City is designed like a school campus with four districts, each dedicated to a specific field of study (business, Art & Design, Technology, Hospital). The design of each district is inspired by the shapes and configurations of Tetris. I developed a facade hierarchy system within each campus, assigning a unique black-and-white pattern based on the building’s program. By balancing transparent patterned surfaces and white areas, the city as a whole presents a harmonious facade scheme. The two bridges on top of the buildings connect the different campuses and are design elements inspired by my neighboring cities.